I'm trying to create a game, and the images, both png and svg formats, seems to get pixelated, no matter how I export them, I can't get to the HD images like angry birds for example. I tried with illustrator exporting large PNG (512X512) or SVG basic 1.1 export and still nothing seems to get near the high quality I need, especially when you move to tablets, there you can see the image even in SVG being ruined, I guess the engine creates a bitmap out of the SVG and then scaling it to fit the screen resolution (!?).
is there any reference or tutorial on the right way to create images for games to get a good result and prevent images of being pixelated?