In my first attempts to work with WPF I encountered a problem where coordinates that I choose in designer's view for buttons are different in what I see when I compile my program. Here's how it looks like:
Buttons are a little bit lower (cropped) in compiled version. Any ideas on what is happening here?
Code:
<Window
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" mc:Ignorable="d" x:Class="Player.MainWindow"
Title="Player" ResizeMode="CanMinimize" StateChanged="Window_StateChanged" Icon="Resources/radio.ico" WindowStartupLocation="Manual" Closing="Window_Closing" Left="0" d:DesignWidth="448" d:DesignHeight="110" Width="448" Height="110">
<Grid Margin="0">
<Grid.RowDefinitions>
<RowDefinition/>
</Grid.RowDefinitions>
<Grid.ColumnDefinitions>
<ColumnDefinition/>
</Grid.ColumnDefinitions>
<Button x:Name="nextButton" Content="Next" HorizontalAlignment="Left" Margin="32,38,0,0" VerticalAlignment="Top" Width="45" Click="nextButton_Click" Height="22"/>
<TextBox x:Name="prevButton" HorizontalAlignment="Left" Height="23" Margin="10,10,0,0" TextWrapping="Wrap" VerticalAlignment="Top" Width="209" IsEnabled="False" TextAlignment="Center"/>
</Grid>
</Window>