All WCF communication is basically Asynchronous. Each call spins up its own thread on the host and the processing starts. The problem you're running into, like many of us, is that the client times out before the host is finished with the work, and there's no easy way around that beyond setting the timeout to some ridiculous amount of time.
It's better to split your processing up into two or more parts, starting the intialization process and finishing the initialization process in separate steps, like this:
One option you could try a duplexed WCF service with a call back function to the client. In other words, client "A" calls the host and starts the initialization routine, but the host immediately sends back the client a value of IntializationStart=True so that the client isn't left waiting for the timeout. Then, when the host has finished compiling the files, it calls the client (which has its own listener) and sends a messages that the initialization is ready. Then the client calls the host and downloads the processed files.
This will works well PC-to-server, or server-to-server.
Another option could work this way: client "A" contacts host and host starts the Initialization routine, again sending back IntializationStarted=True. The host sets an internal (DB) value of FilesReady=False for client "A" until all the files are finished. At that point, host sets its internal value of FilesReady=True. Meanwhile, the client is on a timer, polling the host every minute until it finally receives that FilesReady=True, then it downloads the waiting files.
If you're talking about an iPhone-to-server or Android-to-server, then this is a better route.
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