I'm working with Visual C# 2010, and I like to send an image from DLL C++ to my Visual C# 2010. The image has 166*166*24 to send the image from DLL C++ to C#. I'm using this code:
main.cpp
unsigned char* test()
{
read image from filename
Mat OriginalImg = imread(fileName, CV_LOAD_IMAGE_COLOR);
return (OriginalImg.data);}
OriginalImg.data return the pointer to the image.
main.h
extern "C" { __declspec(dllexport) unsigned char* test();}
and in my program Visual C#, I use this code:
[DllImport("testng.dll", CallingConvention = CallingConvention.Cdecl)]
private static extern IntPtr test();
IntPtr intPtr1;
BitmapImage bitmapImage;
calling the c++ dll
intPtr1 = test(1);
if (intPtr1.ToString().CompareTo("0") != 0)
{
create a bitmap with the pointer
Bitmap bitmap = new Bitmap(166, 166, 3 * 166, System.Drawing.Imaging.PixelFormat.Format24bppRgb, intPtr1);
to show the bitmap i need to convert it to a bitmap image
bitmapImage=convertBitmapToBitmapImage(bitmap);
System.Windows.Media.ImageBrush ib = new System.Windows.Media.ImageBrush();
ib.ImageSource = bitmapImage;
i put the image received from c++ dll like a background to my canvas: canvasImage
windows.canvasImage.Background = ib;
}
BitmapImage convertBitmapToBitmapImage(Bitmap bitmap)
{
IntPtr hBitmap = bitmap.GetHbitmap();
BitmapSource retval;
try
{
retval = Imaging.CreateBitmapSourceFromHBitmap(
hBitmap,
IntPtr.Zero,
Int32Rect.Empty,
BitmapSizeOptions.FromEmptyOptions());
}
finally
{
//DeleteObject(hBitmap);
}
return (BitmapImage)retval;
}