I ran into a strange situation while testing something today.
I have a number of interfaces and objects. The code looks like this:
IInterfaceZ = interface(IInterface)
['{DA003999-ADA2-47ED-A1E0-2572A00B6D75}']
procedure DoSomething;
end;
IInterfaceY = interface(IInterface)
['{55BF8A92-FCE4-447D-B58B-26CD9B344EA7}']
procedure DoNothing;
end;
TObjectB = class(TInterfacedObject, IInterfaceZ)
procedure DoSomething;
end;
TObjectC = class(TInterfacedObject, IInterfaceY)
public
FTest: string;
procedure DoNothing;
end;
TObjectA = class(TInterfacedObject, IInterfaceZ, IInterfaceY)
private
FInterfaceB: IInterfaceZ;
FObjectC: TObjectC;
function GetBB: IInterfaceZ;
public
procedure AfterConstruction; override;
procedure BeforeDestruction; override;
property BB: IInterfaceZ read GetBB implements IInterfaceZ;
property CC: TObjectC read FObjectC implements IInterfaceY;
end;
procedure TObjectB.DoSomething;
begin
Sleep(1000);
end;
procedure TObjectA.AfterConstruction;
begin
inherited;
FInterfaceB := TObjectB.Create;
FObjectC := TObjectC.Create;
FObjectC.FTest := 'Testing';
end;
procedure TObjectA.BeforeDestruction;
begin
FreeAndNil(FObjectC);
FInterfaceB := nil;
inherited;
end;
function TObjectA.GetBB: IInterfaceZ;
begin
Result := FInterfaceB;
end;
procedure TObjectC.DoNothing;
begin
ShowMessage(FTest);
end;
Now if I access the various implementations like this I get the following results:
procedure TestInterfaces;
var
AA: TObjectA;
YY: IInterfaceY;
ZZ: IInterfaceZ;
NewYY: IInterfaceY;
begin
AA := TObjectA.Create;
// Make sure that the Supports doesn't kill the object.
// This line of code is necessary in XE2 but not in XE4
AA._AddRef;
// This will add one to the refcount for AA despite the fact
// that AA has delegated the implementation of IInterfaceY to
// to FObjectC.
Supports(AA, IInterfaceY, YY);
YY.DoNothing;
// This will add one to the refcount for FInterfaceB.
// This is also allowing a supports from a delegated interface
// to another delegated interface.
Supports(YY, IInterfaceZ, ZZ);
ZZ.DoSomething;
// This will fail because the underlying object is actually
// the object referenced by FInterfaceB.
Supports(ZZ, IInterfaceY, NewYY);
NewYY.DoNothing;
end;
The first Supports call, which uses the variable in the implements, returns YY which is actually a reference to TObjectA. My AA variable is reference counted. Because the underlying reference counted object is a TObjectA, the second supports, which uses the interface in the supports call, works and returns me an interface. The underlying object is actually now a TObjectB. The internal object behind FInterfaceB is the object being reference counted. This part makes sense because GetBB is actually FInterfaceB. As expected here, the last call to Supports returns a null for NewYY and the call at the end fails.
My question is this, is the reference counting on TObjectA with the first supports call by design? In other words, when the property that implements the interface is returning an object and not an interface does this mean that the owner object will be the one doing the reference counting? I was always under the impression that implements would also result in the internal delegated object being reference counted instead of the main object.
The declarations are as follows:
property BB: IInterfaceZ read GetBB implements IInterfaceZ;
With this option above, the internal object behind FInterfaceB is the one that is reference counted.
property CC: TObjectC read FObjectC implements IInterfaceY;
With this second option above, TObjectA is the one that is being reference counted and not the delegated object FObjectC.
Is this by design?
Edit
I just tested this in XE2 and the behavior is different. The second Supports statement returns nil for ZZ. The debugger in XE4 tells me that the YY is referring to (TObjectA as IInterfaceY). In XE2 it tells me that its a (Pointer as IInterfaceY). Also, in XE2, the AA is not ref counted on the first support statement but the internal FObjectC is reference counted.
Additional Information after the question answered
There is one caveat to this. You can chain the Interface version but not the object version. That means that something like this will work:
TObjectBase = class(TInterfacedObject, IMyInterface)
…
end;
TObjectA = class(TInterfacedObject, IMyInterface)
FMyInterfaceBase: IMyInterface;
property MyDelegate: IMyInterface read GetMyInterface implements IMyInterface;
end;
function TObjectA.GetMyInterface: IMyInterface;
begin
result := FMyInterfaceBase;
end;
TObjectB = class(TInterfacedObject, IMyInterface)
FMyInterfaceA: IMyInterface;
function GetMyInterface2: IMyInterface;
property MyDelegate2: IMyInterface read GetMyInterface2 implements IMyInterface;
end;
function TObjectB.GetMyInterface2: IMyInterface;
begin
result := FMyInterfaceA;
end;
But the object version gives a compiler error with this saying that TObjectB doesn't implement the methods for the interface.
TObjectBase = class(TInterfacedObject, IMyInterface)
…
end;
TObjectA = class(TInterfacedObject, IMyInterface)
FMyObjectBase: TMyObjectBase;
property MyDelegate: TMyObjectBase read FMyObjectBase implements IMyInterface;
end;
TObjectB = class(TInterfacedObject, IMyInterface)
FMyObjectA: TObjectA;
property MyDelegate2: TObjectA read FMyObjectA implements IMyInterface;
end;
So if you want to start chaining the delegation then you need to stick to interfaces or work around it another way.