I'm trying to build a solution which has three files. With main.cpp it is four files.
Entity.h
#pragma once
#include "SystemBase.h"
namespace Engine {
class Entity {
public:
Entity() { }
void s(SystemBase* sb) { }
};
}
SubscribersList.h
#pragma once
#include "SystemBase.h"
#include "Entity.h"
namespace Engine {
class SubscribersList {
friend SystemBase;
public:
SubscribersList() { }
void f(Entity* e) { }
};
}
SystemBase.h
#pragma once
#include "SubscribersList.h"
#include "Entity.h"
namespace Engine {
class SystemBase {
public:
SystemBase() { }
void g(Entity* e) { }
private:
SubscribersList m;
};
}
Don't focus on the body's of methods in the headers. It is just to keep things simple. I found two ways to build the solution. 1. Write the word class before all class names. But it crashes when I try to separate the realization from prototypes. 2. Write all code in one file. I don't/won't write the keyword class before all class names to build the solution, and certainly I don't/won't write a big project in one file. So why I can't build it? What is the magic?!