Assume I have a loop like
for(int i = 0; i < 100000; i++)
{
crunch_data(i);
if(i_has_been_hit())
break;
}
and I would like to exit the loop whenever I hit i on the keyboard. Now the following approach won't work, since std::cin
blocks:
bool i_has_been_hit(){
char a;
std::cin >> a;
return a == 'i';
}
Is there a function which enables me to check whether the keyboard has been hit without blocking? If it makes any difference, I'm using g++ on Win32 with CodeBlocks.