Method 1 isn't the preferred method according to Apple's documentation ("Physically rotating buffers does come with a performance cost, so only request rotation if it's necessary"). Method 2 worked for me but if I played my video on an app that doesn't support the transformation "metadata", the video isn't rotated properly. Method 3 is what I did.
I think it's crashing for you before you're trying to pass the image data directly from vImageRotate...
to the AVAssetWriterInputPixelBufferAdaptor
. You have to create a CVPixelBufferRef
first. Here's my code:
Inside of captureOutput:didOutputSampleBuffer:fromConnection:
I rotate the frame before writing it into the adaptor:
if ([self.videoWriterInput isReadyForMoreMediaData])
{
// Rotate buffer first and then write to adaptor
CMTime sampleTime = CMSampleBufferGetPresentationTimeStamp(sampleBuffer);
CVPixelBufferRef rotatedBuffer = [self correctBufferOrientation:sampleBuffer];
[self.videoWriterInputAdaptor appendPixelBuffer:rotatedBuffer withPresentationTime:sampleTime];
CVBufferRelease(rotatedBuffer);
}
The referenced function that performs the vImage rotation is:
/* rotationConstant:
* 0 -- rotate 0 degrees (simply copy the data from src to dest)
* 1 -- rotate 90 degrees counterclockwise
* 2 -- rotate 180 degress
* 3 -- rotate 270 degrees counterclockwise
*/
- (CVPixelBufferRef)rotateBuffer:(CMSampleBufferRef)sampleBuffer withConstant:(uint8_t)rotationConstant
{
CVImageBufferRef imageBuffer = CMSampleBufferGetImageBuffer(sampleBuffer);
CVPixelBufferLockBaseAddress(imageBuffer, 0);
OSType pixelFormatType = CVPixelBufferGetPixelFormatType(imageBuffer);
NSAssert(pixelFormatType == kCVPixelFormatType_32ARGB, @"Code works only with 32ARGB format. Test/adapt for other formats!");
const size_t kAlignment_32ARGB = 32;
const size_t kBytesPerPixel_32ARGB = 4;
size_t bytesPerRow = CVPixelBufferGetBytesPerRow(imageBuffer);
size_t width = CVPixelBufferGetWidth(imageBuffer);
size_t height = CVPixelBufferGetHeight(imageBuffer);
BOOL rotatePerpendicular = (rotateDirection == 1) || (rotateDirection == 3); // Use enumeration values here
const size_t outWidth = rotatePerpendicular ? height : width;
const size_t outHeight = rotatePerpendicular ? width : height;
size_t bytesPerRowOut = kBytesPerPixel_32ARGB * ceil(outWidth * 1.0 / kAlignment_32ARGB) * kAlignment_32ARGB;
const size_t dstSize = bytesPerRowOut * outHeight * sizeof(unsigned char);
void *srcBuff = CVPixelBufferGetBaseAddress(imageBuffer);
unsigned char *dstBuff = (unsigned char *)malloc(dstSize);
vImage_Buffer inbuff = {srcBuff, height, width, bytesPerRow};
vImage_Buffer outbuff = {dstBuff, outHeight, outWidth, bytesPerRowOut};
uint8_t bgColor[4] = {0, 0, 0, 0};
vImage_Error err = vImageRotate90_ARGB8888(&inbuff, &outbuff, rotationConstant, bgColor, 0);
if (err != kvImageNoError)
{
NSLog(@"%ld", err);
}
CVPixelBufferUnlockBaseAddress(imageBuffer, 0);
CVPixelBufferRef rotatedBuffer = NULL;
CVPixelBufferCreateWithBytes(NULL,
outWidth,
outHeight,
pixelFormatType,
outbuff.data,
bytesPerRowOut,
freePixelBufferDataAfterRelease,
NULL,
NULL,
&rotatedBuffer);
return rotatedBuffer;
}
void freePixelBufferDataAfterRelease(void *releaseRefCon, const void *baseAddress)
{
// Free the memory we malloced for the vImage rotation
free((void *)baseAddress);
}
Note: You may like to use enumeration for rotationConstant
. Something like that (don't call this function with MOVRotateDirectionUnknown
):
typedef NS_ENUM(uint8_t, MOVRotateDirection)
{
MOVRotateDirectionNone = 0,
MOVRotateDirectionCounterclockwise90,
MOVRotateDirectionCounterclockwise180,
MOVRotateDirectionCounterclockwise270,
MOVRotateDirectionUnknown
};
Note: If you need IOSurface
support, you should use CVPixelBufferCreate
instead of CVPixelBufferCreateWithBytes
and pass bytes data into it directly:
NSDictionary *pixelBufferAttributes = @{ (NSString *)kCVPixelBufferIOSurfacePropertiesKey : @{} };
CVPixelBufferCreate(kCFAllocatorDefault,
outWidth,
outHeight,
pixelFormatType,
(__bridge CFDictionaryRef)(pixelBufferAttributes),
&rotatedBuffer);
CVPixelBufferLockBaseAddress(rotatedBuffer, 0);
uint8_t *dest = CVPixelBufferGetBaseAddress(rotatedBuffer);
memcpy(dest, outbuff.data, bytesPerRowOut * outHeight);
CVPixelBufferUnlockBaseAddress(rotatedBuffer, 0);