Normally when you declare a method within a class declaration, and define it outside, you need to specify its scope.
Since I've read that operators are pretty much regular methods, I find it hard to understand the following behavior:
class A
{
public:
A(int x)
{ this->x = x;}
int foo();
friend const A operator+ (const A& left,const int right);
private:
int x;
};
const A operator+ (const A& left,const int right) //can't be A::operator+
{
return A(left.x + right);
}
int A::foo() // A:: is needed here
{
return 5;
}
int main(int argc, char **argv) {
A a(1);
a = a + 4;
a.operator =(a+5);
a.foo();
}
Why don't we need to specify which "operator+" we're defining\overloading? Is it inferred from the operands?