I need a cross platform solution for clearing the console in both Linux and Windows written in C++. Are there any functions in doing this? Also make note that I don't want the end-user programmer to have to change any code in my program to get it to clear for Windows vs Linux (for example if it has to pick between two functions then the decision has to be made at run-time or at compile-time autonomously).
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The console does not even exist in standard C++11, so pedantically your question does not even make any sense. And what about your program `foo` being redirected (e.g. `foo > output.txt`) or pipelined (e.g. `foo | grep xxx`) ? BTW, some computers don't have any consoles (e.g. most web servers or VPS) – Basile Starynkevitch Nov 21 '17 at 06:40
13 Answers
There is no generic command to clear the console on both platforms.
#include <cstdlib>
void clear_screen()
{
#ifdef WINDOWS
std::system("cls");
#else
// Assume POSIX
std::system ("clear");
#endif
}
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5This is the most concise, general-purpose answer that will work in 99% of all cases. Should be the accepted answer. – Kevin Nov 28 '13 at 04:25
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http://www.cplusplus.com/articles/j3wTURfi/ According to this, system() should not be in use... – arc_lupus Sep 15 '14 at 10:41
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@fmsf What Would You Say About This Answer http://stackoverflow.com/a/33992073/5473170? – Suraj Jain Feb 25 '17 at 03:07
Short answer: you can't.
Longer answer: Use a curses library (ncurses on Unix, pdcurses on Windows). NCurses should be available through your package manager, and both ncurses and pdcurses have the exact same interface (pdcurses can also create windows independently from the console that behave like console windows).
Most difficult answer: Use #ifdef _WIN32
and stuff like that to make your code act differently on different operating systems.
On linux it's possible to clear the console. The finest way is to write the following escape sequence to stdout:
write(1,"\E[H\E[2J",7);
which is what /usr/bin/clear does, without the overhead of creating another process.

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7To be clear:
[H moves the cursor to the top-left of the screen – Stéphane Dec 17 '08 at 21:25[2J erases the screen Anyone wanting more details should Google "ANSI escape sequences". -
This only works for Linux terminals that support ANSI-compatible escape sequences. – Lee D Jan 20 '12 at 04:34
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error: no matching function for call to 'write' write(1,"\E[H\E[2J",7); // we use ANSI escape sequences here. ^~~~~ And I did the includes and checked the namespace. – Eduardo Reis Jun 11 '14 at 17:13
A simple trick: Why not checking the OS type by using macros in combination with using the system() command for clearing the console? This way, you are going to execute a system command with the appropriate console command as parameter.
#ifdef _WIN32
#define CLEAR "cls"
#else //In any other OS
#define CLEAR "clear"
#endif
//And in the point you want to clear the screen:
//....
system(CLEAR);
//....

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Short answer
void cls(void)
{
system("cls||clear");
return;
}
Long answer, please read:
The question as posted is unanswerable, because it imposes impossible restrictions. "Clearing the screen" is a very different action across different operating systems, and how one does it is operating system specific. See this Frequently Given Answer for a full explanation of how to do it on several popular platforms with "consoles" and platforms with "terminals". You'll also find in the same place some explanation of the common mistakes to avoid, several of which are — alas! — given above as answers.

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This is how you do it on any other platform but it doesn't work in Windows:
cout << "\f";
Perhaps you'll need to make a conditional compilation:
void clrscr()
{
#ifdef _WIN32
HANDLE hStdOut = GetStdHandle(STD_OUTPUT_HANDLE);
COORD coord = {0, 0};
DWORD count;
CONSOLE_SCREEN_BUFFER_INFO csbi;
GetConsoleScreenBufferInfo(hStdOut, &csbi);
FillConsoleOutputCharacter(hStdOut, ' ',
csbi.dwSize.X * csbi.dwSize.Y,
coord, &count);
SetConsoleCursorPosition(hStdOut, coord);
#else
cout << "\f";
#endif
}

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That quite simply does not work. \f is a form feed; it does not clear the screen. – coppro Oct 23 '08 at 05:34
I know this isn't answering my own question but!
This works for Windows (#include <windows.h>
):
void clrscr()
{
HANDLE hStdOut = GetStdHandle(STD_OUTPUT_HANDLE);
COORD coord = {0, 0};
DWORD count;
CONSOLE_SCREEN_BUFFER_INFO csbi;
GetConsoleScreenBufferInfo(hStdOut, &csbi);
FillConsoleOutputCharacter(hStdOut, ' ', csbi.dwSize.X * csbi.dwSize.Y, coord, &count);
SetConsoleCursorPosition(hStdOut, coord);
}

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Well there is a very close alternative to clearing the screen. You could try using a for loop that repeats new lines a lot. For example:
for (i = 0; i < 100000; i++)
{
printf ("\n\n\n\n\n");
}
After you do this loop the terminal wan't allow you to scroll back to where you were at the top, an unprofessional approach with common sense pretty much. It does not directly answer what you are asking but it can work.
This code clears the console in BOTH Windows and Unix (Although it's actually compiled differently):
// File: clear_screen.h
#ifndef _CLEAR_SCREEN_H
#define _CLEAR_SCREEN_H
void clearScreen(void); /* Clears the screen */
#endif /* _CLEAR_SCREEN_H */
// File: clear_screen.c
#ifdef _WIN32
#include <windows.h>
void clearScreen(void) {
HANDLE hOutput = GetStdHandle(STD_OUTPUT_HANDLE);
COORD topLeft = {0, 0};
DWORD dwCount, dwSize;
CONSOLE_SCREEN_BUFFER_INFO csbi;
GetConsoleScreenBufferInfo(hOutput, &csbi);
dwSize = csbi.dwSize.X * csbi.dwSize.Y;
FillConsoleOutputCharacter(hOutput, 0x20, dwSize, topLeft, &dwCount);
FillConsoleOutputAttribute(hOutput, 0x07, dwSize, topLeft, &dwCount);
SetConsoleCursorPosition(hOutput, topLeft);
}
#endif /* _WIN32 */
#ifdef __unix__
#include <stdio.h>
void clearScreen(void) {
printf("\x1B[2J");
}
#endif /* __unix__ */

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As others have already said, there's no way to have one identical piece of code that clears the console on both Windows and Linux.
I'll also strongly recommend against using std::system
:
- it makes your program vulnerable to attacks; what if someone replaced
clear
/cls
with their own malicious program - as a consequence of the above, antivirus programs hate
std::system
. If your code uses it, the resulting binary may test positive for virus even if it's meant to be harmless. (Note that it is not actually harmless.)
Here's my solution:
#ifdef _WIN32
#include <Windows.h>
#endif
void clrscr() {
#ifdef _WIN32
COORD tl = { 0,0 };
CONSOLE_SCREEN_BUFFER_INFO s;
HANDLE console = GetStdHandle(STD_OUTPUT_HANDLE);
GetConsoleScreenBufferInfo(console, &s);
DWORD written, cells = s.dwSize.X * s.dwSize.Y;
FillConsoleOutputCharacter(console, ' ', cells, tl, &written);
FillConsoleOutputAttribute(console, s.wAttributes, cells, tl, &written);
SetConsoleCursorPosition(console, tl);
#else
std::cout << "\033[2J\033[1; 1H";
#endif
}
You may follow the pattern shown above, and change the two code segments anyway you like.

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This should work if you're working on console
#include <conio.h>
int main()
{
clrscr();
}

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4< conio.h > is not part of c++ standard, it will only work in TurboC++ – Arun A S Feb 21 '15 at 05:04
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but not all compilers, just a few. Are there any conio.h on LINUX, which is what the OP cares? http://stackoverflow.com/questions/8792317/why-cant-i-find-conio-h-on-linux – phuclv Feb 22 '15 at 09:52
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1
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conio.h is very old deprecated library for 16-bit compilers toady in modern systems this should not be recommended. – Haseeb Mir Sep 24 '18 at 10:51