I thought by casting the value to float it would show the seconds to the tenths place.
long startTime = System.currentTimeMillis();
while (RUNNING) {
track.repaint();
// varying the x position movement
horse.setX(xpos += (int) (Math.random() * 10 + 0));
// Sleeping the thread
try {
Thread.sleep(100);
} catch (InterruptedException e) {
e.printStackTrace();
}
if (xpos >= FINISH_LINE) {
RUNNING = false;
long endTime = System.currentTimeMillis();
JOptionPane.showMessageDialog(new JFrame(), id + " Won and took " +(float)(startTime - endTime)/1000*-1.0+ " seconds");
}
}
instead, it is giving me way too much precision. I would like to cut it off a bit.