Here is a simple snapshot that might get you started :
class PausableThread extends Thread {
private volatile boolean isPaused;
@Override
public void run() {
while (true /* or some other termination condition */) {
try {
waitUntilResumed();
doSomePeriodicAction();
} catch (InterruptedException e) {
// we've been interrupted. Stop
System.out.println("interrupted. Stop the work");
break;
}
}
}
public void pauseAction() {
System.out.println("paused");
isPaused = true;
}
public synchronized void resumeAction() {
System.out.println("resumed");
isPaused = false;
notifyAll();
}
// blocks current thread until it is resumed
private synchronized void waitUntilResumed() throws InterruptedException {
while (isPaused) {
wait();
}
}
private void doSomePeriodicAction() throws InterruptedException {
System.out.println("doing something");
thread.sleep(1000);
}
}
So, you start your thread somewhere new PausableThread().start();
And then in your button/keypress listeners on UI thread you call
in OnPauseKeyPress listener mPausableThread.pauseAction();
,
and for OnResumeKeyPress you call mPausableThread.resumeAction();
To stop the tread altogether, just interrupt it : mPausableThread.interrupt();
Hope that helps.