I'm trying to publish a Cocos2D iOS game to the App Store (please see the link), but it seems that the "Submit to the iOS App Store." option is not there when I click the "Distribute" button in Organizer. I only see the "Save Built Products" and "Export as Xcode Archive" options. I'm using Xcode 5.1, and I have build my project for release mode, as well as checked to make sure I'm using the iOS Distribution code signing identity. Is there something I missed?
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As it turns out, the chipmunk target in Cocos2D had to have the "Skip Install" option set to yes: Archiving project in Xcode incorrectly creates multi-application bundle.