I have a DLL written in C++ that wraps FindFirstFile
/FindNextFile
/FindClose
to provide a file-search function:
std::vector<std::wstring> ELFindFilesInFolder(std::wstring folder, std::wstring fileMask = TEXT(""), bool fullPath = false);
This function returns a std::vector
containing a list of filenames within the given folder matching the given filemask. So far so good; the function works as expected.
I need to write a C wrapper around this library, though, because I can't pass a vector across DLL boundaries. This is leading to no end of headaches.
I initially thought I would just set up a function that would receive a two-dimensional wchar_t
array, modify it to contain the filename list, and return it:
bool ELFindFilesInFolder(const wchar_t* folderPath, const wchar_t* fileMask, const bool fullPath, wchar_t* filesBuffer[], size_t* filesBufferSize);
This proved to be a bad idea, however, as at least the second dimension's size has to be known at compile-time. I suppose I could just force the caller to make the second dimension MAX_PATH
(so the function would receive a variable-length list of filename buffers, each MAX_PATH
long), but this seems messy to me.
I considered a wrapper in the style of the Windows APIs:
bool ELFindNextFileInFolder(const wchar_t* folderPath, const wchar_t* fileMask, const bool fullPath, wchar_t* fileBuffer, size_t* fileBufferSize, HANDLE* searchToken);
This would perform the search, return the first filename found, and save the search handle provided by FindFirstFile
. Future calls to ELFindNextFileInFolder
would provide this search handle, making it easy to pick up where the last call left off: FindNextFile
would just get the saved search handle. However, such handles are required to be closed via FindClose
, and C doesn't seem to have the C++ concept of a smart pointer so I can't guarantee the searchToken
will ever be closed. I can close some of the HANDLEs myself when FindNextFile
indicates there are no more results, but if the caller abandons the search before that point there'll be a floating HANDLE left open. I'd very much like my library to be well-behaved and not leak HANDLEs everywhere, so this is out. I'd also prefer not to provide an ELCloseSearchHandle
function, since I'm not sure I can trust callers to use it properly.
Is there a good, preferably single-function way to wrap these Windows APIs, or am I simply going to have to pick one from a list of imperfect solutions?