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I have a solution which uses nmake, so I cannot specify from property pages which compiler options I want to use, nor can I specify the compiler to be used. I want be able to use intel compiler with visual studio, and I simply need to know where to make does changes.

Thank you.

There is nothing we can do
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  • Related to this topic http://stackoverflow.com/questions/16538856/using-different-compiler-in-visual-studio. Probably you need to change your Makefile explicitly to say you want to use the intel compiler. – Tushar Apr 17 '14 at 18:35
  • Don't you have a makefile? – zdan Apr 17 '14 at 18:36
  • @Tushar and zdan where should I look for this makefile? And how to actually know which makefile is used? – There is nothing we can do Apr 17 '14 at 18:39
  • If you are using nmake, go to project properties -> Configuration Properties -> NMake and look at "Build Command line". If it contains make, the folder which contains your vcxproj contains Makefile. – Tushar Apr 17 '14 at 18:44
  • @Tushar the build command line reads: C:\ue4\intel\UnrealEngine-4.0.2-release\UnrealEngine-4.0.2-release\Engine\Build\BatchFiles\Build.bat MyProject11Editor Win64 Debug "$(SolutionDir)$(SolutionName).uproject" I cannot see make anywhere there, can you? – There is nothing we can do Apr 17 '14 at 21:22
  • Well that Build.bat file must either use a makefile, project file or invoke the compiler/linker directly. You'll have to dig in there to figure it out. – zdan Apr 17 '14 at 22:17
  • @zdan how it would invoke compiler directly? – There is nothing we can do Apr 18 '14 at 11:07

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