I am trying to use canvas so that with a mouse a person can write their signature. Everything works until I stretch or scroll the screen then it draws the line in a different place away from the mouse.
The Code:
function onMouseUp(event) {
'use strict';
mousePressed = false;
}
function onMouseMove(event) {
'use strict';
if (mousePressed) {
event.preventDefault();
mouseX = event.clientX - can.offsetLeft - mleft;
mouseY = event.clientY - can.offsetTop - mtop;
ctx.lineTo(mouseX, mouseY);
ctx.stroke();
}
}
function onMouseDown(event) {
'use strict';
mousePressed = true;
mouseX = event.clientX - can.offsetLeft - mleft;
mouseY = event.clientY - can.offsetTop - mtop;
ctx.beginPath();
ctx.moveTo(mouseX, mouseY);
}
can.addEventListener('mousemove', onMouseMove, false);
can.addEventListener('mousedown', onMouseDown, false);
can.addEventListener('mouseup', onMouseUp, false);
HTML looks like:
<canvas id="signature" width="567" height="150"></canvas>