at the moment I'm coding a little app with SpriteKit, which works perfectly fine, but the only problem is an SKLabelNode, which I initialize with the following normal piece of code:
self.scoreLabel = [SKLabelNode labelNodeWithFontNamed:@"Futura"];
self.scoreLabel.fontSize = 190.0f;
self.scoreLabel.color = [SKColor whiteColor];
self.scoreLabel.alpha = .2;
self.scoreLabel.text = @"00";
self.scoreLabel.position = CGPointMake(screenWidth/2,self.scoreLabel.frame.size.height/2);
[self addChild:self.scoreLabel];
There a many more things to initialize, but they doesn't affect anything. If I comment out the code above, the app loads in the usual time. With the SKLabelNode it delays the loading by few seconds...
Hope anyone can help me.