I'm trying to split two images along a seam, and then blend them together. In this process, I need to cut out each image along the seam by applying a mask. How can I apply a mask? I tried bitwise_and
and multiply
ing the mask and the image, but neither worked.
int pano_width = left_template_width + right_template_width - roi_width;
// add zeros to the right of the left template
Mat full_left = Mat::zeros(roi_height, pano_width, CV_32FC3);
Mat tmp_l = full_left(Rect(0,0, left_template_width, roi_height));
imshow("Scene mask", mask0f3);
imshow("Cropped scene", cropped_scene);
Mat left_masked;
//bitwise_and(cropped_scene, mask0f3, left_masked); // full_left looks all black
multiply(cropped_scene, mask0f3, left_masked); // full_left looks like the scene mask, but with an extra black rectangle on the right side
left_masked.copyTo(tmp_l);
imshow("Full left", full_left);
I resorted to a terribly efficient, but working, hack:
void apply_mask(Mat& img, Mat mask) {
CV_Assert(img.rows == mask.rows);
CV_Assert(img.cols == mask.cols);
print_mat_type(img);
print_mat_type(mask);
for (int r = 0; r < mask.rows; r++) {
for (int c = 0; c < mask.cols; c++) {
if (mask.at<uchar>(r, c) == 0) {
img.at<Vec3f>(r, c) = Vec3f(0, 0, 0);
}
}
}
}