I have a problem with some threads.
My script
1 - loads like over 10 millions lines into an Array
from a text file
2 - creates an ExecutorPool
of 5 fixed threads
3 - then it is iterating that list and add some threads to the queue
executor.submit(new MyCustomThread(line,threadTimeout,"[THREAD "+Integer.toString(increment)+"]"));
Now the active threads never bypass 5 fixed threads, which is good, but i obseved that my processor goes into 100% load, and i have debuged a little bit and i saw that MyCustomThread
constructor is being called, witch means that no matter if i declare 5 fixed threads, the ExecutorService
will still try to create 10 milions objects.
The main question is : How do i prevent this? I just want to have threads being rejected if they don't have room, not to create 10 million object and run them one by one.
Second question :
How do i get the current active threads? I tried threadGroup.activeCount()
but it always give me 5 5 5 5 ....
THE CALLER CLASS :
System.out.println("Starting threads ...");
final ThreadGroup threadGroup = new ThreadGroup("workers");
//ExecutorService executor = Executors.newFixedThreadPool(howManyThreads);
ExecutorService executor = Executors.newFixedThreadPool(5,new ThreadFactory() {
public Thread newThread(Runnable r) {
return new Thread(threadGroup, r);
}
});
int increment = 0;
for(String line : arrayOfLines)
{
if(increment > 10000)
{
//System.out.println("TOO MANY!!");
//System.exit(0);
}
System.out.println(line);
System.out.println(threadGroup.activeCount());
if(threadGroup.activeCount() >= 5)
{
for(int i = 0; i < 10; i++)
{
System.out.println(threadGroup.activeCount());
System.out.println(threadGroup.activeGroupCount());
Thread.sleep(1000);
}
}
try
{
executor.submit(new MyCustomThread(line,threadTimeout,"[THREAD "+Integer.toString(increment)+"]"));
}
catch(Exception ex)
{
continue;
//System.exit(0);
}
increment++;
}
executor.awaitTermination(10, TimeUnit.MILLISECONDS);
executor.shutdown();
THREAD CLASS :
public class MyCustomThread extends Thread
{
private String ip;
private String threadName;
private int threadTimeout = 10;
public MyCustomThread(String ip)
{
this.ip = ip;
}
public MyCustomThread(String ip,int threadTimeout,String threadName)
{
this.ip = ip;
this.threadTimeout = threadTimeout;
this.threadName = threadName;
System.out.prinln("MyCustomThread constructor has been called!");
}
@Override
public void run()
{
// do some stuff that takes time ....
}
}
Thank you.