I got a problem with NetBeans resource managing while setting images to pannel:
This is my not working code:
try {
BufferedImage myPicture = ImageIO.read(new File("images/3D.jpg"));
JLabel picLabel = new JLabel(new ImageIcon(myPicture));
pnlMain.add(picLabel); //the main and only pannel made by matisse is called pnlMain
} catch (IOException e) {
JOptionPane.showMessageDialog(this, "Cannot set image");
}
The folder called "images" is in the MAIN project folder. There are several folders: build, nbproject, src and "images".
The problem I have is that the program runs but it doesnt set the image...
Someone suggested me to make another class in different package with this code:
public class PanelImage extends JPanel{
private Image imag;
public PanelImage(Image img){
if(imagen != null){
this.imagen = img;
}
}
@Override
public void paint(Graphics g){
g.drawImage(img, 0,0, getWidth(), getHeight(), this);
setOpaque(false);
super.paint(g);
}
}
But i cant find a proper way of implementing it...