I'm trying to figure out how queues work in C++ and am getting stuck when dealing with objects. I seem to only be able to get a return address instead of the name of the object (which is what I really want). It's also showing an error when I try to pop the element from the queue. My code is as follows:
Buyer.h file
#ifndef BUYER_H
#define BUYER_H
#include <string>
#include <queue>
#include "Order.h"
#include "Entity.h"
#include "Seller.h"
class Order;
class Seller;
class Buyer : public Entity {
public:
Buyer(const std::string &, const std::string &, double);
virtual ~Buyer() { }; // when step is added make this virtual
void addSeller(Seller *);
std::queue<Seller*> getSellers() const;
void addOrder(Order *);
std::queue<Order*> getOrders() const;
virtual void list() const override;
virtual void step() const override;
private:
std::queue<Order*> orders;
std::queue<Seller*> sellers;
};
#endif
Buyer.cpp file
#include <iostream>
#include <ostream>
#include <stdexcept>
#include <string>
#include <queue>
#include "Buyer.h"
#include "Seller.h"
#include "Order.h"
#include "Entity.h"
using namespace std;
Buyer::Buyer(const std::string &name, const std::string &id, double balance)
: Entity(name, id, balance)
{
// initialize seller and order queue??
} // Constructor
void Buyer::addSeller(Seller *s) {
sellers.push(s);
} // addSeller
std::queue<Seller*> Buyer::getSellers() const {
while(!sellers.empty()) {
return sellers;
} // while
} // getSellers
void Buyer::addOrder(Order *o) {
orders.push(o);
} // addOrder
std::queue<Order*> Buyer::getOrders() const {
while(!orders.empty()) {
return orders;
} // while
} // getOrders
void Buyer::list() const {
Entity::list();
std::cout << "Orders:\nOrder contains:";
std::cout << "\nSellers:\n";
int i = 0;
while(!sellers.empty()) {
std::cout << sellers.front() << "\n";
sellers.pop();
} // while
} //list
void Buyer::step() const {
std::cout << "\nstep enter\n"
<< "step exit\n\n";
} // step
Any help is appreciated! Thank you!