I want to decorate my classes with custom attributes, and read them when I convert to json using json.net inside a custom JsonConverter. I'll then vary the serialization depending on this custom attribute.
public class MyCustomJsonConverter : JsonConverter
{
public override void WriteJson(JsonWriter writer, object value, JsonSerializer serializer)
{
//I want to get any attributes set on the property here.
}
public override object ReadJson(JsonReader reader, Type objectType, object existingValue, JsonSerializer serializer)
{
throw new NotImplementedException();
}
public override bool CanConvert(Type objectType)
{
return objectType == typeof(Int64);
}
}
Another approach would be to specify my custom JsonConverter on the property using an attribute, but I don't want to do this because I want to inject some behaviour into the constructor of my custom JsonConverter by instantiating the converters in the JsonSerializer settings as below.
String json = JsonConvert.SerializeObject(new MyCLass(), new JsonSerializerSettings { Converters = new List { new MyCustomJsonConverter() } });
I can get to the name of the property in the textWriter path. And I can see some interesting hints in the documentation about Metadata, but I can't find a way to do this.
Here's an example decorated class:
public class MyCustomAttribute : Attribute { }
public class MyCLass
{
[MyCustom]
public Int64 MyInt { get; set; }
}