It will depend on the sort of variables you want to keep, but all methods will require you to write some sort data to a file.
If you only need to keep a handful of variables, you could consider implementing a .config file that could be a simple delimited text file.
If it's an entire object that you want to keep track of, say, a player in an irc game, one option you have is to parse the object into JSON, and save it to a textfile, for reading later. You can use Gson for this
example for a 'player' object:
public String savePlayer(String playerName){
Gson gsonPretty = new GsonBuilder().setPrettyPrinting().create();
String playerFile = System.getProperty("user.dir")+"\\players\\"+playerName;
String jsonplayers = gsonPretty.toJson(players.get(playerName));
try{
FileWriter writer = new FileWriter(playerFile+".json");
writer.write(jsonplayers);
writer.close();
return "Player file saved successfully!";
}catch(Exception e){
e.printStackTrace();
}
return "Something went wrong";
}
you can then create a load method that either has the file name hard coded, or a string input to determine which file to load, and use something like:
playerFromJson = gson.fromJson(jsonString, Player.class);
to use that object in the code