i was writing a code in C/C++ and i face an error .
#include "glut.h"
#include <random>
// Classes and structs //
struct GLPoint {
GLfloat x, y;
};
// Method(s) Declration //
void drawDot(GLfloat, GLfloat);
void serpinski_render(void);
void myInti(void);
// Method(s) Implementation //
void drawDot(GLfloat x, GLfloat y){
glBegin(GL_POINTS);
glVertex2i(x, y);
glEnd();
}
void serpinski_render(void)
{
glClear(GL_COLOR_BUFFER_BIT); // Clear the screen from anything is displayed on it
GLPoint T[3] = { { 10, 10 }, { 600, 10 }, { 300, 600 } }; // the three points of parent triangle
int index = rand() % 3; // this mean i will choose a random number between 0 , 3
GLPoint point = T[index];
drawDot(point.x, point.y);
for (unsigned int i = 0; i < 5500; i++) // a loop that going to run 5500 ( a very big number )
{
index = rand() % 3;
point.x = (point.x + T[index].x) / 2;
point.y = (point.y + T[index].y) / 2;
drawDot(point.x, point.y);
}
glFlush();
}
void myInti(void)
{
glClearColor(1, 1, 1, 0); // a white background
glColor3f(0, 0, 0); // black points
glPointSize(3); // 3 pixel point size
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
gluOrtho2D(0, 640, 0, 480);
}
// Main Method //
void main(int argc ,char ** argv )
{
glutInit(&argc, argv); // intilize toolkit
glutInitWindowPosition(100, 150);
glutInitDisplayMode(GLUT_SINGLE | GLUT_RGB);
glutInitWindowSize(640, 480); // windows size is 640 x 480
glutDisplayFunc(serpinski_render);
myInti();
glutMainLoop();
}
i dont know if it will work fine but this code should produce me Sierpinski triangle . and i face every time i use C++ library in this case the random lib this problem in the stdlib.h making me confused never face something like it before
Error 1 error C2381: 'exit' : redefinition; __declspec(noreturn) differs c:\program files (x86)\microsoft visual studio 12.0\vc\include\stdlib.h 376