In old RPGs, the dialogue text would type on screen, and if there was more than could fit on the page there'd be a ... and you'd press to NEXT to continue reading.
I've got a lot of this already working. What I'm stuck on is I need a block of text to programmatically know how to break itself up from page to page using the ...
Normally, the easy route would be to just specify in the dialogue where the breaks should be, but for this specific project I have to allow it to take in a large block of text, then break it into the correct sizes for each page.
Anyone have any thoughts on how to do this? Just counting characters won't work because the font won't be monospaced.
I was having a hell of a time trying to search for this. Found this, but it didn't answer my question.
Much appreciated!