I'm wondering if there is a more efficient method for replacing colors in a BufferedImage. At the moment I use the following method:
I fill an array with colors to be replaced and the colors to replace them with, including transparency. Then I loop through every pixel in the image. If it matches one of the colors in the array I replace it with the new color from the array. Here is the code:
Graphics2D g2;
g2 = img.createGraphics();
int x, y, i,clr,red,green,blue;
for (x = 0; x < img.getWidth(); x++) {
for (y = 0; y < img.getHeight(); y++) {
// For each pixel in the image
// get the red, green and blue value
clr = img.getRGB(x, y);
red = (clr & 0x00ff0000) >> 16;
green = (clr & 0x0000ff00) >> 8;
blue = clr & 0x000000ff;
for (i = 1; i <= Arraycounter; i++) {
// for each entry in the array
// if the red, green and blue values of the pixels match the values in the array
// replace the pixels color with the new color from the array
if (red == Red[i] && green == Green[i] && blue == Blue[i])
{
g2.setComposite(Transparency[i]);
g2.setColor(NewColor[i]);
g2.fillRect(x, y, 1, 1);
}
}
}
The images I'm working with are small, 20x20 pixels or so. Nevertheless It seems there must be a more efficient way to do this.