In a simple form app I'm running a constant thread when the app starts. Upon its first iteration everything goes smoothly and the thread method "Thread_ContinousChecker" works as intended. After it's run once and the the lockChecker.returnBlock() == true hits then it does not run again. Ie, does not attempt again. I have a hunch that it is something to do with the await lockChecker.checkTime() line but don't understand why, if it works once why would it stop?
Note : It only stops working if the first if statement in the Thread_ContinousChecker method hits, ie if lockChecker.returnBlock() method is true. If it's false, it continues on.
Here is my program class
static class Program
{
//Instantiate the lockform
static LockForm lockForm;
public static bool checkLockForm()
{
Form checker = Application.OpenForms["LockForm"];
return (checker == null);
}
public static void toggleLockForm(bool theBool)
{
//If theBool (our condition) is true start the form
if (theBool == true)
{
//Checks if form already eixsts
if (checkLockForm() == true)
{
//Starts the form
Application.Run(lockForm = new LockForm());
}
}
//Now if theBool is false - we want to close down any instances of the form that we may have started
if (theBool == false)
{
//This is saying if an instance of a LockForm exists
if (checkLockForm() == false)
{
//Rest of app does not close but that lockform is disabled.
//lockForm.Close();
Application.Restart();
}
}
}
/// <summary>
/// The main entry point for the application.
/// </summary>
[STAThread]
static void Main()
{
MyController cont = new MyController();
//Start new thread for our lock checking
Thread thread = new Thread(new ThreadStart(cont.Thread_ContinuousChecker));
thread.IsBackground = true;
thread.Name = "Data Polling Thread";
thread.Start();
Application.EnableVisualStyles();
Application.SetCompatibleTextRenderingDefault(false);
Application.Run(new TrayApp());
}
public class MyController
{
public Boolean checkForm()
{
if (Process.GetProcessesByName("ControlApp.exe").Length > 0)
{
// Is running
return true;
}
if (Process.GetProcessesByName("ControlApp.exe").Length == 0)
{
// Is not running - so start it
return false;
}
return false;
}
public async void Thread_ContinuousChecker()
{
while (true)
{
if (checkForm() == false)
{
LockLogic lockChecker = new LockLogic();
await lockChecker.checkTime();
if (lockChecker.returnBlock() == true)
{
Program.toggleLockForm(true);
}
if (lockChecker.returnBlock() == false)
{
Program.toggleLockForm(false);
}
}
Thread.Sleep(10000);
}
}
}
Here is my LockLogic's .checkTime() method which I'm awaiting in the above Program class
public async Task checkTime()
{
// Read values back from Json file
var serializedList = await Task.Run(() => File.ReadAllText(_filePathTimes));
// getting a list of LockTime objects
var lockTimeList = await Task.Run(() => (List<LockTime>)JsonConvert.DeserializeObject(serializedList, typeof(List<LockTime>), new JsonSerializerSettings { MissingMemberHandling = MissingMemberHandling.Error }));
//
if (lockTimeList == null)
{
return;
}
if(lockTimeList.Count == 0)
{
return;
}
_lockTimes = lockTimeList;
//Then I do a foreach loop to go through every value in the start list and add the same located value to my listOfTimes (the list of LockTime objects with start and end)
for (int x = 0; x < _lockTimes.Count; x++)
{
TimeSpan start = new TimeSpan(_lockTimes[x].Start.Hour, _lockTimes[x].Start.Minute, _lockTimes[x].Start.Second);
TimeSpan end = new TimeSpan(_lockTimes[x].End.Hour, _lockTimes[x].End.Minute, _lockTimes[x].End.Second);
TimeSpan now = new TimeSpan(DateTime.Now.TimeOfDay.Hours, DateTime.Now.TimeOfDay.Minutes, DateTime.Now.TimeOfDay.Seconds);
if ((now > start) && (now < end))
{
_block = true;
}
else
{
_block = false;
}
}
}
A massive thanks to anyone who can spot what's going wrong.