I am putting my finishing touches on my application, and in doing that I created a launch image and some templates in light room. I have run the application through the simulator to test it out first, then went to test on my IOS Device through Xcode, which I have been doing the whole time through this application. It compiles and runs great through the simulator, but when I try and run it through my phone it gives me 13 issues. All of them are the same:
/CliffHanger/CliffHanger v5/CliffHanger v4.0/NoStarImage.png pngcrush caught libpng error:
Not a PNG file..
Could not find file: Xcode/DerivedData/CliffHanger_v4.0-
aqfzdgffvepdrdburawodkfmfqym/Build/Products/Debug-iphoneos/CliffHanger v4.0.app/NoStarImage.png
Command
/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/copypng
emitted errors but did not return a nonzero exit code to indicate failure
I know this seems like a straight forward error, basically saying it is not a PNG file, but it is a PNG file.... This is why it is baffling me.....