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I am wondering how people currently implement Gradient/Outlined fonts in SpriteKit or if not is there any way to do this.

I seen this question:

What would be the best approach for outlining or dropshadowing a font?

But there were no real answers for outlining.

I noticed for UILabel there was:

https://github.com/vigorouscoding/KSLabel

Which seemed to be exactly what I want but I'm not sure on how to move that sort of thing over to a SKLabelNode.

Thanks in advance to your help.

EDIT: I'm thinking this might be possible with a texture atlas like in CCLabelAtlas anyone know if SpriteKit supports these (I'm guessing not).

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