I am wondering how people currently implement Gradient/Outlined fonts in SpriteKit or if not is there any way to do this.
I seen this question:
What would be the best approach for outlining or dropshadowing a font?
But there were no real answers for outlining.
I noticed for UILabel there was:
https://github.com/vigorouscoding/KSLabel
Which seemed to be exactly what I want but I'm not sure on how to move that sort of thing over to a SKLabelNode.
Thanks in advance to your help.
EDIT: I'm thinking this might be possible with a texture atlas like in CCLabelAtlas anyone know if SpriteKit supports these (I'm guessing not).