I want to create a small grid (let's say 2 x 2) where each individual point in the grid (4 points total) will have its own value of integer. I will also want to be able to call on the values of each point by its location. This is because I want each point's integer to be affected by its neighboring points. What is the best way that I can get each point to have its own values and then be able to call upon those values?
I have this so far, which only makes the grid and displays its values. In the end, I will also want to display its neighbors' values in its location. Thanks!
edit: just looking for best approach to solving this problem to guide me in right direction to go about this.
import javax.swing.JFrame;
import javax.swing.JButton;
import java.awt.GridLayout;
public class Grid {
JFrame frame = new JFrame(); // create frame
JButton[][] grid; // name grid
// constructor
public Grid (int width, int length) {
frame.setLayout(new GridLayout(width, length));
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.pack();
frame.setVisible(true);
// create grid
grid = new JButton[width][length]; // allocate size
for (int y = 0; y < length; y++) {
for (int x = 0; x < width; x++) {
grid[x][y] = new JButton("value");
frame.add(grid[x][y]);
}
}
}
public static void main (String[] args) {
// DIMENSION
int d = 2;
// LENGTH
int l = 2;
// WIDTH
int w = 2;
new Grid(l,w); // create new Grid with parameters
}
}