I'm trying to develop an application that can show you the content of directories like the Windows Explorer (with file name and icon). I'm currently using this code:
public class IconManager
{
public static ImageSource GetIcon(string path, bool smallIcon, bool isDirectory)
{
uint flags = SHGFI_ICON | SHGFI_USEFILEATTRIBUTES;
if (smallIcon)
flags |= SHGFI_SMALLICON;
uint attributes = FILE_ATTRIBUTE_NORMAL;
if (isDirectory)
attributes |= FILE_ATTRIBUTE_DIRECTORY;
SHFILEINFO shfi;
if (0 != SHGetFileInfo(path, attributes, out shfi, (uint)Marshal.SizeOf(typeof(SHFILEINFO)), flags))
{
return System.Windows.Interop.Imaging.CreateBitmapSourceFromHIcon(shfi.hIcon, Int32Rect.Empty, BitmapSizeOptions.FromEmptyOptions());
}
return null;
}
[StructLayout(LayoutKind.Sequential)]
private struct SHFILEINFO
{
public IntPtr hIcon;
public int iIcon;
public uint dwAttributes;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 260)]
public string szDisplayName;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 80)]
public string szTypeName;
}
[DllImport("shell32")]
private static extern int SHGetFileInfo(string pszPath, uint dwFileAttributes, out SHFILEINFO psfi, uint cbFileInfo, uint flags);
private const uint FILE_ATTRIBUTE_READONLY = 0x00000001;
private const uint FILE_ATTRIBUTE_HIDDEN = 0x00000002;
private const uint FILE_ATTRIBUTE_SYSTEM = 0x00000004;
private const uint FILE_ATTRIBUTE_DIRECTORY = 0x00000010;
private const uint FILE_ATTRIBUTE_ARCHIVE = 0x00000020;
private const uint FILE_ATTRIBUTE_DEVICE = 0x00000040;
private const uint FILE_ATTRIBUTE_NORMAL = 0x00000080;
private const uint FILE_ATTRIBUTE_TEMPORARY = 0x00000100;
private const uint FILE_ATTRIBUTE_SPARSE_FILE = 0x00000200;
private const uint FILE_ATTRIBUTE_REPARSE_POINT = 0x00000400;
private const uint FILE_ATTRIBUTE_COMPRESSED = 0x00000800;
private const uint FILE_ATTRIBUTE_OFFLINE = 0x00001000;
private const uint FILE_ATTRIBUTE_NOT_CONTENT_INDEXED = 0x00002000;
private const uint FILE_ATTRIBUTE_ENCRYPTED = 0x00004000;
private const uint FILE_ATTRIBUTE_VIRTUAL = 0x00010000;
private const uint SHGFI_ICON = 0x000000100;
private const uint SHGFI_DISPLAYNAME = 0x000000200;
private const uint SHGFI_TYPENAME = 0x000000400;
private const uint SHGFI_ATTRIBUTES = 0x000000800;
private const uint SHGFI_ICONLOCATION = 0x000001000;
private const uint SHGFI_EXETYPE = 0x000002000;
private const uint SHGFI_SYSICONINDEX = 0x000004000;
private const uint SHGFI_LINKOVERLAY = 0x000008000;
private const uint SHGFI_SELECTED = 0x000010000;
private const uint SHGFI_ATTR_SPECIFIED = 0x000020000;
private const uint SHGFI_LARGEICON = 0x000000000;
private const uint SHGFI_SMALLICON = 0x000000001;
private const uint SHGFI_OPENICON = 0x000000002;
private const uint SHGFI_SHELLICONSIZE = 0x000000004;
private const uint SHGFI_PIDL = 0x000000008;
private const uint SHGFI_USEFILEATTRIBUTES = 0x000000010;
}
I use this code to get the files and directories with their icons:
foreach (string d in Directory.GetDirectories(Path))
{
string name = "";
foreach (string p in d.Split('\\'))
name = p;
ImageSource icon = IconManager.GetIcon(d + "\\", false, true);
colDesktopItems.Add(new DesktopItem() { ItemName = name, ItemPath = d });
}
foreach (string f in Directory.GetFiles(Path))
{
if (File.GetAttributes(f) != FileAttributes.Hidden && File.GetAttributes(f) != FileAttributes.System)
{
string name = "";
foreach (string p in f.Split('\\'))
if (p.Contains("."))
name = p;
ImageSource icon = IconManager.GetIcon(f, false, false);
if (name != "desktop.ini" && name != "Thumbs.db")
colDesktopItems.Add(new DesktopItem() { ItemName = name.Split('.')[0], ItemPath = f, ItemIcon = icon });
}
}
I also use a DispatcherTimer
for automatic refresh (interval = 5 seconds):
private void dpt_Tick(object sender, EventArgs e)
{
if (dPath != null)
{
if (GetContent(dPath).ToString() != diCollection.ToString())
{
diCollection.Clear();
foreach (DesktopItem i in GetContent(dPath))
diCollection.Add(i);
}
}
}
diCollection
is the collection that contains the elements to display and dPath
is the path of the directory from which the files will be displayed.
But there are two problems:
- When I set
isDirectory
totrue
, it just returns an empty icon. - After a while, it throws an exception:
The value may not be NULL.
return System.Windows.Interop.Imaging.CreateBitmapSourceFromHIcon(shfi.hIcon, Int32Rect.Empty, BitmapSizeOptions.FromEmptyOptions());