I'm custom painting my caption bar in a rather large application with many forms and have decided to try and do it the old-fashioned way by handling some messages myself and dong the drawing when I'm handling WM_NCPAINT.
The painting itself is going quite well and essentially works. One thing that won't work though is painting the TMainMenu. Either I have the default WM_NCACTIVATE handler draw the entire nonclient area (I have to Perform a WM_NCACTIVATE message inside my WM_NCPAINT handler) before painting over it, which causes flickering that seemingly can't be helped. Or I can try to have the default handler of WM_NCPAINT paint only the Rect containing the TMainMenu, which result in a smooth result, but doesn't repaint the menu.
My question is:
- How can I have a TMainMenu and only a TMainmenu repainted when I'm handling WM_NCPAINT myself?
I've given it a few goes and I think I'm on the right way, but am hitting a wall; I don't have enough knowledge about what I'm doing and can't seem to find clear documentation about it. The most important part of my code is:
RedrawWindow(Handle, nil, MenuRegion, RDW_INVALIDATE or RDW_FRAME or RDW_NOERASE or RDW_ALLCHILDREN or RDW_UPDATENOW);
And I think it's exactly that what goes wrong. (or rather, the code where I calculate 'MenuRegion'. I just have no clue if it's going wrong because I'm using the wrong coordinate system or if it's because I'm going about this entirely the wrong way.
Here's a reduced version of my code that will compile and run 'as is' in delphi (xe3):
unit Unit3;
interface
uses
Winapi.Windows, Winapi.Messages, System.SysUtils, System.Variants, System.Classes, Vcl.Graphics,
Vcl.Controls, Vcl.Forms, Vcl.Dialogs, Vcl.Menus;
type
TForm3 = class(TForm)
private
FDrawMenu: Boolean;
function CalcFrameRegion: HRGN;
function CalcMenuRegion: HRGN;
procedure DrawMenu;
procedure FormFrame(minimal: Boolean = false);
procedure WMNCActivate(var message: TWMNCActivate); message WM_NCACTIVATE;
procedure WMNCPaint(var message: TMessage); message WM_NCPAINT;
procedure WMSIZE(var message : TWMSIZE); message WM_SIZE;
constructor Create(AOwner: TComponent); override;
public
{ Public declarations }
end;
var
Form3: TForm3;
implementation
{$R *.dfm}
{ TForm3 }
function TForm3.CalcFrameRegion: HRGN;
var
YCaption, YFrame, XFrame: Integer;
begin
YCaption := GetSystemMetrics(SM_CYCaption);
YFrame := GetSystemMetrics(SM_CYFRAME);
XFrame := GetSystemMetrics(SM_CXFRAME);
Result := CreateRectRgn(0, 0, YCaption + YFrame, Width);
Result := Result + CreateRectRgn(0, 0, Height, XFrame);
Result := Result + CreateRectRgn(0, Height - YFrame, Width, Height);
Result := Result + CreateRectRgn(Width - XFrame, 0, Width, Height);
end;
function TForm3.CalcMenuRegion: HRGN;
var
XFrame, YFrame, YCaption, YMenu: Integer;
begin
XFrame := GetSystemMetrics(SM_CXFRAME);
YFrame := GetSystemMetrics(SM_CYFRAME);
YCaption := GetSystemMetrics(SM_CYCAPTION);
YMenu := GetSystemMetrics(SM_CYMENU);
Result := CreateRectRgn(XFrame, YFrame + YCaption, Width - XFrame, YFrame + YCaption + YMenu);
end;
constructor TForm3.Create(AOwner: TComponent);
var
testItem: TMenuItem;
begin
inherited;
// Creating a MainMenu and attatching it to the form.
Menu := TMainMenu.Create(self);
// The menu need san item.
testItem := TMenuItem.Create(Menu);
testItem.Caption := 'test';
Menu.Items.Add(testItem);
FDrawMenu := false;
end;
procedure TForm3.FormFrame(minimal: Boolean);
var
YCaption, YFrame, XFrame: Integer;
begin
YCaption := GetSystemMetrics(SM_CYCaption);
YFrame := GetSystemMetrics(SM_CYFRAME);
XFrame := GetSystemMetrics(SM_CXFRAME);
Canvas.Handle := GetWindowDC(Handle);
Canvas.Pen.Style := psClear;
Canvas.Brush.Style := bsSolid;
Canvas.Brush.Color := clRed;
if not minimal then begin
Canvas.Rectangle(0, 0, Width + 1, YCaption + YFRame + 1);
Canvas.Rectangle(0, YCaption + YFRame, XFrame + 1, Height + 1);
Canvas.Rectangle(XFrame, Height - YFrame, Width + 1, Height + 1);
Canvas.Rectangle(Width - XFrame, YCaption + YFRame, Width + 1, Height - YFrame + 1);
end;
end;
procedure TForm3.DrawMenu;
var
MenuRegion: HRGN;
begin
if Assigned(Menu) then begin
MenuRegion := CalcMenuRegion;
FDrawMenu := true; // Make sure the inherited handler gets called.
// Force a redraw of the region defined by MenuRegion.
RedrawWindow(Handle, nil, MenuRegion,
RDW_INVALIDATE or RDW_FRAME or RDW_NOERASE or RDW_ALLCHILDREN or RDW_UPDATENOW);
FDrawMenu := false; // Use the FormFrame function again.
end;
end;
procedure TForm3.WMNCActivate(var message: TWMNCActivate);
begin
FormFrame;
message.Result := 1; // This makes sure the message gets handled properly.
end;
procedure TForm3.WMNCPaint(var message: TMessage);
begin
if FDrawMenu then
inherited // Gets called when the Menu has to be drawn.
else
FormFrame; // Gets called in all other cases.
end;
procedure TForm3.WMSIZE(var message: TWMSIZE);
begin
inherited;
DrawMenu;
end;
end.