I'm trying to pass an object created in MainWindow
to my UserControl
that will read and modify it but it doesn't don't know why. Here is the code I'm using:
MainWindow
class:
public partial class MainWindow : Window
{
public SupremeLibrary.Player player = new SupremeLibrary.Player();
public MainWindow()
{
InitializeComponent();
MusicSeekBar = new Components.SeekBar(player);
}
}
And SeekBar
user control:
public partial class SeekBar : UserControl
{
DispatcherTimer Updater = new DispatcherTimer();
SupremeLibrary.Player player;
/// <summary>
/// Initialize new Seekbar
/// </summary>
public SeekBar()
{
InitializeComponent();
InitializeUpdater();
}
public SeekBar(SupremeLibrary.Player _player)
{
player = _player;
InitializeComponent();
InitializeUpdater();
}
private void InitializeUpdater()
{
Updater.Interval = TimeSpan.FromMilliseconds(100);
Updater.Tick += UpdateSeekBar;
Updater.Start();
}
private void UpdateSeekBar(object sender, EventArgs e)
{
if (player != null)
{
if (player.PlaybackState == SupremeLibrary.PlaybackStates.Playing)
{
if (player.Position.TotalMilliseconds != CustomProgressBar.Value) CustomProgressBar.Value = player.Position.TotalMilliseconds;
if (player.MaxPosition.TotalMilliseconds != CustomProgressBar.Maximum) CustomProgressBar.Maximum = player.MaxPosition.TotalMilliseconds;
}
}
}
private void PB_SeekBar_ChangeValue(object obj, MouseEventArgs e)
{
if (player != null)
{
if (player.PlaybackState == SupremeLibrary.PlaybackStates.Playing)
{
if (e.LeftButton == MouseButtonState.Pressed)
{
player.Position = TimeSpan.FromMilliseconds(e.GetPosition(obj as ProgressBar).X / ((obj as ProgressBar).ActualWidth / 100) * ((obj as ProgressBar).Maximum / 100));
}
}
}
}
In add, it works if I use
public SupremeLibrary.Player player = new SupremeLibrary.Player();
as static and call it in UserControl
as MainWindow.player
but it's ugly and I don't want to use it.
I have tried to pass player
from MainWindow
as reference but it doesn't seem to work either.