I'm just learning Android and I'm already having trouble with complete basics:
I'd like to have a timer that increments a TextView but it crashes the first time the timer ticks.
Here's my code:
public class Game extends Activity {
Timer timer = new Timer();
int i = 0;
TextView text;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_game);
text = (TextView) findViewById(R.id.timerText);
text.setText("0");
timer.schedule(new TimerTask() {
public void run() {
i++;
System.out.println(i);
text.setText(i + "");
if(i>100) timer.cancel();
}
}, 1000, 1000);
}
}
Here's my XML:
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="match_parent"
android:layout_height="match_parent" >
...
<TextView
android:id="@+id/timerText"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_alignParentTop="true"
android:layout_centerHorizontal="true"
android:layout_marginTop="50dp"
android:text="Large Text"
android:textAppearance="?android:attr/textAppearanceLarge" />
</RelativeLayout>
I found a ton of solutions for setText
crashing but none of them seemed to fix this.