Can someone please explain to me the static HashMap#hash(int) method?
What's the justification behind it to generate uniformly distributed hashes?
/**
* Applies a supplemental hash function to a given hashCode, which
* defends against poor quality hash functions. This is critical
* because HashMap uses power-of-two length hash tables, that
* otherwise encounter collisions for hashCodes that do not differ
* in lower bits. Note: Null keys always map to hash 0, thus index 0.
*/
static int hash(int h) {
// This function ensures that hashCodes that differ only by
// constant multiples at each bit position have a bounded
// number of collisions (approximately 8 at default load factor).
h ^= (h >>> 20) ^ (h >>> 12);
return h ^ (h >>> 7) ^ (h >>> 4);
}
An example would make it easier to digest.
Clarification I'm aware of the operators, truth tables and bitwise operations. I just can't really decode the implementation nor the comment really. Or even the reasoning behind it.