The code giving the problem is below. I have commented which parts give the correct output, and which not, but I do not know why, and how I should be accessing the class member data normally. I read that trying to access in a C style loop as I am isn't great, but I tried ith iterators only to be met with "error: no match for 'operator<=' (operand types are 'Player' and '__gnu_cxx::__normal_iterator >')"
class Player
{
public:
Player() {}
Player(double strength) {}
virtual ~Player() {}
double GetStrength() const {
return Strength;
}
void SetStrength(double val){
Strength = val;
}
int GetRanking() const{
return Ranking;
}
void SetRanking(int val){
Ranking = val;
}
int GetATPPoints() const{
return ATPPoints;
}
void SetATPPoints(int val){
ATPPoints = val;
}
protected:
private:
double Strength; //!< Member variable "Strength"
int Ranking; //!< Member variable "Ranking"
int ATPPoints; //!< Member variable "ATPPoints"
};
int main()
{
vector<Player> Players(1000);
// Player strengths are generated from a normal distribution with a mean of 5 and standard deviation of 2, with values outside the range of 0-10 discarded.
GeneratePlayerStrengths(Players);
sort(Players.begin(), Players.end(), SortMethod); // sort descending order
int i=1;
for (Player a : Players)
{ // initialise the rank of the players according to their strength
a.SetRanking(i);
i++;
cout << a.GetRanking() << endl; // returns correctly
}
// returns all zeros, then a random number, then more zeros
for(int j=0;j<32;j++) {
cout << Players[i].GetRanking() << endl;
}
cin.ignore(); // keep the command window open for debugging purposes.
return 0;
}