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I have a app I want to put up on googleplay and it´s going to cost. But I also want the users to be able to download a free/trial version with limited content.

What is the best way to do that? and how can I know if the user has paid for it or not?

I am new to this so if this question is to "stupid" please write below what I did wrong and not just give me a minus.

J4v4Scr1pt
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  • I've seen many apps with a Trial version and a Paid version. It will be a bit longer to make, but it guarantees the fact that the user needs to buy the Paid version to get access to whatever content you're putting in that one. – raybaybay Jun 10 '14 at 19:38
  • Library Projects (for more look here) http://stackoverflow.com/questions/3711967/best-way-to-have-paid-and-free-version-of-an-android-app or http://stackoverflow.com/questions/4740319/bulk-publishing-of-android-apps/4740728#4740728 – zgc7009 Jun 10 '14 at 19:39

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OP, you need to decide if the purchase will come from "in app purchase" or the "Play Store"

In App Purchase This route is to unlock features by purchasing a license within the app. Here is a good post by another user: how to implement in-app purchase in my android application?

Play Store As raybaybay has already mentioned, this is when you'd have two different applications (two seperate .apk files) one for paid and one for free. This is a little more work as you're writing the two applications in parallel.

Community
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Greg Hilston
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  • Thx Greg Hilston and zgc7009! This is what I thought well I will just build a free version with less content... Thx again! – J4v4Scr1pt Jun 10 '14 at 19:57