I put the following code under a diferent java file,
package com.catching.apples;
import java.io.IOException;
import android.content.Context;
import android.content.res.AssetFileDescriptor;
import android.media.MediaPlayer;
import android.webkit.JavascriptInterface;
public class AudioInterface {
Context mContext;
AudioInterface(Context c) {
mContext = c;
}
private static MediaPlayer mp;
//Play an audio file from the webpage
@JavascriptInterface
public void playAudio(String aud) { //String aud - file name passed
//from the JavaScript function
final MediaPlayer mp;
try {
AssetFileDescriptor fileDescriptor =
mContext.getAssets().openFd(aud);
mp = new MediaPlayer();
mp.setDataSource(fileDescriptor.getFileDescriptor(),
fileDescriptor.getStartOffset(),
fileDescriptor.getLength());
fileDescriptor.close();
mp.prepare();
mp.start();
} catch (IllegalArgumentException e) {
// TODO Auto-generated catch block
e.printStackTrace();
} catch (IllegalStateException e) {
// TODO Auto-generated catch block
e.printStackTrace();
} catch (IOException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}}
I also add
mWebView.addJavascriptInterface(new AudioInterface(this), "AndAud");
to my main_activity.xml
And through my html code, I put AndAud.playAudio("soundfilename.mp3");
It cuts off after a couple times of it playing. Than comes back on after a bit.