I want to crop a circle shape image from my original one. I'm using Picasso library for image displaying. Tried http://yasiradnan.com/circle-transformation-with-android-image-downloading-and-caching-library-picasso/ , but It's just tranforming full image into a circle one, so image became deformed. I don't want to transform image, I want just to crop image with circle shape.
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I don't know how to use Picasso, but this might help you: http://stackoverflow.com/questions/12944275/crop-image-as-circle-in-android – raybaybay Jun 18 '14 at 21:39
3 Answers
4
To accomplish what you're trying to do, you could subclass ImageView
and make it implement Picasso
's Target
interface. When the bitmap is loaded, just use a method that centercrops the bitmap into a square, and then shades the image into a circular shape. For example:
public class ImageViewTarget extends ImageView implements Target {
//constructors
@Override
public void onBitmapFailed(Drawable drawable) {
//TODO
}
@Override
public void onBitmapLoaded(Bitmap bitmap, LoadedFrom loadFrom) {
bitmap = cropCircle(bitmap.isMutable() ? bitmap : bitmap.copy(Config.ARGB_8888, true));
setImageBitmap(bitmap);
}
@Override
public void onPrepareLoad(Drawable arg0) {
//TODO
}
public Bitmap cropCricle(Bitmap bm){
int width = bm.getWidth();
int height = bm.getHeight();
Bitmap cropped_bitmap;
/* Crop the bitmap so it'll display well as a circle. */
if (width > height) {
cropped_bitmap = Bitmap.createBitmap(bm,
(width / 2) - (height / 2), 0, height, height);
} else {
cropped_bitmap = Bitmap.createBitmap(bm, 0, (height / 2)
- (width / 2), width, width);
}
BitmapShader shader = new BitmapShader(cropped_bitmap, TileMode.CLAMP, TileMode.CLAMP);
Paint paint = new Paint();
paint.setAntiAlias(true);
paint.setShader(shader);
height = cropped_bitmap.getHeight();
width = cropped_bitmap.getWidth();
Bitmap mCanvasBitmap = Bitmap.createBitmap(width, height,
Bitmap.Config.ARGB_8888);
Canvas canvas = new Canvas(mCanvasBitmap);
canvas.drawCircle(width/2, height/2, width/2, paint);
return mCanvasBitmap;
}
}
There might be a better why to handle the cropCircle(Bitmap bitmap);
method, but the above works as sometime to optimize/build off of.

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You may use the following code for getting Rounded Bitmap... That may be Helpful to You ....
private Bitmap getRoundedCroppedImage(Bitmap bmp) {
int widthLight = bmp.getWidth();
int heightLight = bmp.getHeight();
Bitmap output = Bitmap.createBitmap(widthLight, heightLight,Config.ARGB_8888);
Canvas canvas = new Canvas(output);
Paint paint = new Paint();
paint.setFlags(Paint.ANTI_ALIAS_FLAG);
RectF rectF = new RectF(new Rect(0, 0, widthLight, heightLight));
canvas.drawRoundRect(rectF, widthLight / 2 ,heightLight / 2,paint);
Paint paintImage = new Paint();
paintImage.setXfermode(new PorterDuffXfermode(Mode.SRC_ATOP));
canvas.drawBitmap(bmp, 0, 0, paintImage);
return output;
}
Thanks...
0
There is some decision that I made based on that answer You can make Custom ImageView with no libs
import android.content.Context;
import android.graphics.Bitmap;
import android.graphics.Bitmap.Config;
import android.graphics.Canvas;
import android.graphics.Paint;
import android.graphics.PorterDuff.Mode;
import android.graphics.PorterDuffXfermode;
import android.graphics.Rect;
import android.graphics.drawable.BitmapDrawable;
import android.graphics.drawable.Drawable;
import android.util.AttributeSet;
import android.widget.ImageView;
public class CircleImageView extends ImageView {
public CircleImageView(Context ctx, AttributeSet attrs) {
super(ctx, attrs);
}
@Override
public void setImageDrawable(Drawable aDrawable) {
Bitmap bitmap=getCircleCroppedBitmap(((BitmapDrawable) aDrawable).getBitmap());
super.setImageDrawable(new BitmapDrawable(getResources(),bitmap));
}
private static Bitmap getCircleCroppedBitmap(Bitmap bitmap) {
Bitmap output = Bitmap.createBitmap(bitmap.getWidth(),
bitmap.getHeight(), Config.ARGB_8888);
Canvas canvas = new Canvas(output);
final int color = 0xff424242;
final Paint paint = new Paint();
final Rect rect = new Rect(0, 0, bitmap.getWidth(), bitmap.getHeight());
paint.setAntiAlias(true);
canvas.drawARGB(0, 0, 0, 0);
paint.setColor(color);
// canvas.drawRoundRect(rectF, roundPx, roundPx, paint);
canvas.drawCircle(bitmap.getWidth() / 2, bitmap.getHeight() / 2,
bitmap.getWidth() / 2, paint);
paint.setXfermode(new PorterDuffXfermode(Mode.SRC_IN));
canvas.drawBitmap(bitmap, rect, rect, paint);
//Bitmap _bmp = Bitmap.createScaledBitmap(output, 60, 60, false);
//return _bmp;
return output;
}
}