I need to add several swipe gestures to my scene on a game. From what I know, this can only be done programmatically, unfortunately I have never added gestures in this way, I have always used IB. I know I need to initialize a gesture recognizer, using initWithTarget:action:
and I know how to set its properties, what I don't know is how to make this gesture do stuff. I assume it is through the action parameter @selector
but this seems to never get called. Am I doing this wrong? here is what I have:
UISwipeGestureRecognizer *swipeRight = [[UISwipeGestureRecognizer alloc] initWithTarget:self
action:@selector(animateSwipeRightLeft)];
[self.view addGestureRecognizer:swipeRight];
and for the selector I have:
-(void)animateSwipeRightLeft {
//do stuff...
}
so it comes down to a few related questions: am I setting this up correctly? if so, why is my selector not being called? and if I am wrong about not being able to do this with IB, how?
also, if it helps, my gestures are set up in the initWithSize method for my scene.