I have a project where I use Images.xcassets to organize my image resources. After update to Xcode 6 beta no image is displayed when the application runs. It looks like Xcode can't find path.
I found a temporary solution – old way:
- Add folder with images to the project tree
- Use initialization like [UIImage imageNamed:@"image.png"]
So, what's wrong with xcassets in Xcode 6?