In this program I want to animate an instance of myqgraphicsobject whenever the user presses Qt::Key_Right
. In this code I put a QPixmap
as QBrush
for the QRectF
. I wrote the code below but it does not work. What I am I doing wrong? Thank you in advance.
#include "myqgraphicsobject.h"
MyQgraphicsObject::MyQgraphicsObject(QGraphicsItem *parent) :
QGraphicsObject(parent)
{
}
void MyQgraphicsObject::paint(QPainter *painter, )
{
QRectF rec(0,0,50,60);
QPixmap pi(":picture/im/super.jpg");
pi=pi.scaled(50,60);
painter->setBrush(QBrush(pi));
painter->setPen(Qt::NoPen);
painter->drawRoundedRect(rec,10,10);
}
QRectF MyQgraphicsObject::boundingRect()const
{
return QRectF(-1,-1,70,80);
}
class MainWindow : public QMainWindow
{
Q_OBJECT
public:
explicit MainWindow(QWidget *parent = 0);
~MainWindow();
private:
QGraphicsView* view;
QGraphicsScene* scene;
void keyPressEvent(QKeyEvent* k);
void keyReleaseEvent(QKeyEvent* k);
MyQgraphicsObject* m;
QPropertyAnimation* pr;
QElapsedTimer* timer;
};
MainWindow::MainWindow(QWidget *parent) :
QMainWindow(parent)
{
view=new QGraphicsView;
scene=new QGraphicsScene;
m=new MyQgraphicsObject;
pr=new QPropertyAnimation(m,"pos");
view->setScene(scene);
view->resize(600,600);
view->setFixedSize(600,600);
setCentralWidget(view);
scene->addItem(m);
pr->setStartValue(QPoint(0,0));
pr->setEasingCurve(QEasingCurve::InCirc);
}
void MainWindow::keyPressEvent(QKeyEvent *k)
{
switch (k->key())
{
case Qt::Key_Right:
{
pr->start();
//timer->start();
QPoint p;
p.setX(m->pos().x()+20);
p.setY(0);
pr->setEndValue(QPoint(p));
pr->setDuration(1000);
// pr->stop();
qDebug()<<m->pos()<<endl;
break;
}
default:
break;
}
}
void MainWindow::keyReleaseEvent(QKeyEvent *k)
{
switch (k->key())
{
case Qt::Key_Left:
{
qDebug()<<"end"<<endl;
break;
}
default:
break;
}
}