package net.NitroCruze.mrpg.baseengine.music;
import java.io.File;
import java.io.FileInputStream;
import java.io.IOException;
import javax.sound.sampled.AudioFormat;
import javax.sound.sampled.AudioInputStream;
import javax.sound.sampled.AudioSystem;
import javax.sound.sampled.Clip;
import javax.sound.sampled.DataLine;
import javax.sound.sampled.Line;
import javax.sound.sampled.LineUnavailableException;
public class CPSound implements Runnable{
AudioInputStream as1;
AudioFormat af;
Clip clip1;
DataLine.Info info;
Line line1;
public CPSound() {
Thread soundThread;
soundThread = new Thread(this, "Sound");
soundThread.start();
}
public void play() {
try{
as1 = AudioSystem.getAudioInputStream(new FileInputStream(new File("/res/music.wav")));
af = as1.getFormat();
clip1 = AudioSystem.getClip();
info = new DataLine.Info(Clip.class, af);
line1 = AudioSystem.getLine(info);
}
catch(Exception e)
{
}
if ( ! line1.isOpen() )
{
try
{
clip1.open(as1);
}
catch (Exception e)
{
}
clip1.loop(Clip.LOOP_CONTINUOUSLY);
clip1.start();
}
}
public void run()
{
play();
}
}
Why does this not work? It gives me a NullPointerException
?