I'm developing an application that manages devices in the network, at a certain point in the applicaiton, I must ping (actually it's not a ping, it's a SNMP get) all computers in the network to check if it's type is of my managed device.
My problem is that pinging all computers in the network is very slow (specially because most of them won't respond to my message and will simply timeout) and has to be done asynchronously.
I tried to use TLP to do this with the following code:
public static void FindDevices(Action<IPAddress> callback)
{
//Returns a list of all host names with a net view command
List<string> hosts = FindHosts();
foreach (string host in hosts)
{
Task.Run(() =>
{
CheckDevice(host, callback);
});
}
}
But it runs VERY slow, and when I paused execution I checked threads window and saw that it only had one thread pinging the network and was thus, running tasks synchronously.
When I use normal threads it runs a lot faster, but Tasks were supposed to be better, I'd like to know why aren't my Tasks optimizing parallelism.
**EDIT** Comments asked for code on CheckDevice, so here it goes:
private static void CheckDevice(string host, Action<IPAddress> callback)
{
int commlength, miblength, datatype, datalength, datastart;
string output;
SNMP conn = new SNMP();
IPHostEntry ihe;
try
{
ihe = Dns.Resolve(host);
}
catch (Exception)
{
return;
}
// Send sysLocation SNMP request
byte[] response = conn.get("get", ihe.AddressList[0], "MyDevice", "1.3.6.1.2.1.1.6.0");
if (response[0] != 0xff)
{
// If response, get the community name and MIB lengths
commlength = Convert.ToInt16(response[6]);
miblength = Convert.ToInt16(response[23 + commlength]);
// Extract the MIB data from the SNMP response
datatype = Convert.ToInt16(response[24 + commlength + miblength]);
datalength = Convert.ToInt16(response[25 + commlength + miblength]);
datastart = 26 + commlength + miblength;
output = Encoding.ASCII.GetString(response, datastart, datalength);
if (output.StartsWith("MyDevice"))
{
callback(ihe.AddressList[0]);
}
}
}