There are two symptoms of what I believe is the same issue.
I've installed GhostScriptSharp using Nuget and I'm running it locally on a 32-bit maching in the Azure Development Fabric. Everything is working wonderfully.
When I deploy to Azure, which is 64-bit, I'm getting the following error message.
Unable to load DLL 'gsdll32.dll': The specified module could not be found. (Exception from HRESULT: 0x8007007E)
There are two issues here as I can tell
- The project did not build with the 64-bit GhostScriptSharp.cs
- Regardless of the build, the gsdll32.dll or gsdll64.dll is not being copied into the correct folder.
Are there any recommendations to get this working on the Azure deployments?