I've tried to find an answer for this on MSDN, but I'm not getting a clear picture of how this is intended to work. All of my work is on Windows 8.1.
Here is my issue. I am working on a Laptop with a high resolution monitor, 3200x1800. I've been using EnumDisplayMonitors to get the bounding rectangle of my screen.
This seems to work fine if my display settings are default. But I've noticed that when I change the Window display settings to provide larger text, the resolution returned by EnumDisplayMonitor changes. Rather than getting 3200x1800 I will get 2133x1200.
I'm guessing since I asked for larger text, Windows chooses to represent the screen as a smaller resolution.
It seems that if I look at the virtual screen properties, everything is represented in the actual coordinates of my screen, i.e. 3200x1800. But the APIs for getting the window and monitor rectangles seem to operate on this "other" coordinate space.
Is there any documentation/Windows APIs to handle the conversion between these "other coordinates" and the "virtual coordinates"? i.e. if I want EnumDisplayMonitor or GetMonitorInfo to give me the true screen coordinates, how could I convert 2133x1200 to 3200x1800?