Lets say you have something like this
#include <iostream>
#include <vector>
using namespace std;
vector<int> test()
{
vector <int> x(1000);
for (int i = 0; i < 1000; i++)
{
x[i] = 12345;
}
return x;
}
int main(int argc, const char * argv[])
{
vector<int> a = test();
return 0;
}
where within a function you create a vector and fill it with some elements (in this case I chose 12345 but they won't necessarily all be the same).
I have read that the elements of the vector are stored on the heap whereas the reference and header data are stored on the stack. In the above code, when x
is returned a copy-constructor must be called, and this takes O(n) time to copy all the elements into a new vector.
However, is it possible to take advantage of the fact that all the elements already exist on the heap in order to just return something like a pointer to those elements and later just create a vector that uses that pointer in order to point to those exact same elements — thus avoiding the need to make a copy all the elements of a vector?