I use the Unity of Work and Generic Repository of CodeCamper.
to update an entity, the generic repo has:
public virtual void Update(T entity)
{
DbEntityEntry dbEntityEntry = DbContext.Entry(entity);
if (dbEntityEntry.State == EntityState.Detached)
{
DbSet.Attach(entity);
}
dbEntityEntry.State = EntityState.Modified;
}
the web api method:
public HttpResponseMessage Put(MyEditModel editModel)
{
var model = editModel.MapToMyEntity();
_myManager.Update(model);
return new HttpResponseMessage(HttpStatusCode.NoContent);
}
The Update method:
public void Update(MyEntity model)
{
Uow.MyEntities.Update(model);
Uow.Commit();
}
In the Unityof Work:
IRepository<MyEntity> MyEntities { get; }
When updating an entity I get the following error:
Additional information: Attaching an entity of type 'X' failed because another entity of the same type already has the same primary key value. This can happen when using the 'Attach' method or setting the state of an entity to 'Unchanged' or 'Modified' if any entities in the graph have conflicting key values. This may be because some entities are new and have not yet received database-generated key values. In this case use the 'Add' method or the 'Added' entity state to track the graph and then set the state of non-new entities to 'Unchanged' or 'Modified' as appropriate.
The update works fine, when it is the first method you call of the repository. (I created an entity with an id already in the DB and called the Update.)
The update doesn't work when you do a get of the entity before you update it. (For example, I get an entity X, convert it to a DTO, then change some values in the UI, then call a web api that creates an entity X with the new values and call the Update of the repository.)
Any ideas to avoid this? When you have a CRUD app, you always call the get before the update.