I have just completed the AI for my tic tac toe game in Swift and while everything works fine, it seems a bit odd to the user to have the computer opponent play immediately after the user plays without "thinking". How can I add a delay to the AI's response?
My AI code:
func aiTurn() {
if done {
return
}
aiDeciding = true
//Computer: Has 2 in row
if let result = rowcheck(value:0) {
var wherePlayResult = wherePlay(result.location, pattern:result.pattern)
if !isOccupied(wherePlayResult) {
setImgforCircle(wherePlayResult, player: 0)
aiDeciding = false
checkforWin()
return
}
}
//Player: Has 2 in row
if let result = rowcheck(value: 1) {
var wherePlayResult = wherePlay(result.location, pattern:result.pattern)
if !isOccupied(wherePlayResult) {
setImgforCircle(wherePlayResult, player: 0)
aiDeciding = false
checkforWin()
return
}
}
func firstOpen(#isCorner:Bool)->(Int?) {
var spots = isCorner ? [1,3,7,9] : [4,2,8,6]
for spot in spots {
if !isOccupied(spot) {
return spot
}
}
return nil
}
//Computer: Center spot available?
if !isOccupied(5) {
setImgforCircle(5, player: 0)
aiDeciding = false
checkforWin()
return
}
//Computer: Corner available?
if let cornerOpen = firstOpen(isCorner: true) {
setImgforCircle(cornerOpen, player: 0)
aiDeciding = false
checkforWin()
return
}
//Computer: Side spot available?
if let sideOpen = firstOpen(isCorner: false) {
setImgforCircle(sideOpen, player: 0)
aiDeciding = false
checkforWin()
return
}
ResultsLabel.hidden = false
ResultsLabel.text = "Tied!"
Results2.hidden = false
aiDeciding = false
}
func wherePlay(location:String, pattern:String)->(Int) {
var pattern1 = "011"
var pattern2 = "101"
var pattern3 = "110"
switch location {
case "top":
if pattern == pattern1 {
return 1
}
else if pattern == pattern2 {
return 2
}
else {
return 3
}
case "bottom":
if pattern == pattern1 {
return 7
}
else if pattern == pattern2 {
return 8
}
else {
return 9
}
case "middle across":
if pattern == pattern1 {
return 4
}
else if pattern == pattern2 {
return 5
}
else {
return 6
}
case "left down":
if pattern == pattern1 {
return 1
}
else if pattern == pattern2 {
return 4
}
else {
return 7
}
case "middle down":
if pattern == pattern1 {
return 2
}
else if pattern == pattern2 {
return 5
}
else {
return 8
}
case "right down":
if pattern == pattern1 {
return 3
}
else if pattern == pattern2 {
return 6
}
else {
return 9
}
case "left-right diagonal":
if pattern == pattern1 {
return 1
}
else if pattern == pattern2 {
return 5
}
else {
return 9
}
case "right-left diagonal":
if pattern == pattern1 {
return 3
}
else if pattern == pattern2 {
return 5
}
else {
return 7
}
default: return 4
}
}
//=============================================================================================