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I have iOS code and folder contains .ima files for sound, it is game that using openAL in playing sound but I don't have experience in iOS, I want to use these .ima files in android how can I use them or even convert them to mp3 and use them?

rmaddy
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  • yes , it is in folder -->ipob\__MACOSX\ipob\Resources\ima\sfx , and it is used in sound.c in the original ios code , there is method called to decode IMA ADPCM. – Sara Elmoghazy Jul 13 '14 at 12:20
  • see this link for decode ima4 http://www.wooji-juice.com/blog/iphone-openal-ima4-adpcm.html – Rachel Gallen Jul 13 '14 at 12:26
  • i see link said that "OpenAL-Soft for Android supports IMA4/ADPCM playback by decoding to PCM on demand in the BufferNeeded callback. We need to do the same on iOS as OpenAL does not support IMA4/ADPCM playback" , So Do i have to just use the library to run IMA4 ? – Sara Elmoghazy Jul 13 '14 at 12:31
  • to be perfectly honest apple say there's no known way to convert them to mp3 you'd be better off creating your own sounds – Rachel Gallen Jul 13 '14 at 12:33
  • you are right , i was trying to search for any tool makes me listen to these sound and found nothing , but what about using the same files with cross platform audio library? – Sara Elmoghazy Jul 13 '14 at 12:38
  • check out http://www.fmod.org/download/ it supports ios and android – Rachel Gallen Jul 13 '14 at 12:47

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